Dust and smoke GDD #60
Much like in a Super Mario Odyssey fashion I want the main characters to leave dust clouds behind.
I have requested from the designer four dust clouds (small, 2x medium, big).
When a character walks the dust clouds will be randomly generated at first.
In the second pass I will refine this in a way that it looks as natural as possible.
Also when an NPC die I want it to go with a puff of smoke :D
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